>>41957624>>41957637>>41957673Gigantamax is fine due to being exclusive, which makes fighting it much more manageable.
Just being able to Dynamax whenever and on whatever is what was the most broken part of Dynamaxing was.
Gigantamax being exclusive means
>You have to think more about team building. Not just slapping on a few sweepers+Ditto.>Like Megas, you can technically slap multiple Gigantamax forms on your team, but that would be shitty team building practice and you better hope the Gigantamaxes you don’t use are still useful without Gigantamax.>You can’t just suddenly Gigantamax at will. You have to have your Gigantamax user out on the field. Which greatly limits sudden comebacks and sweeping teams>It is MUCH easier to actually counter, since instead of having hundreds of potential users, you have only a few>Also it’s easier to counter since most (key word “most”) Gigantamax users are shitmons, have no sweeping potential, or LOSE sweeping potential like CharizardAlso
>Due to having a limited amount, you can just ban individual forms, like they did with Megas and even exclusive Z-moves in some tiersIt’s seriously an understatement to say how being as available as much as Switching makes Dynamax as broken as it is, or how much more manageable it would be if you had to think about it in team builder.