>>42404319I mean, that was kind of my point, but unless you played 76 at launch, you have no idea how awful a game can truly be. There was one MAIN STORY QUEST at the beginning of the game where you had to kill a specific enemy. Problem was, there was only one of that enemy per server and they took a complete hour to respawn. In order to advance the game, you literally had to server hop hoping that in the next server, nobody had killed that enemy yet. Also, if you were in a group, the quest completion only counted for the person that killed it.
I dare you to point to a single fuck up in Sword and Shield as bad as that. Comparing these two is like claiming your mean boss is as bad as Hitler.