Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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Let's talk about PMD Red/Blue's post-game

No.42437246 View ViewReplyOriginalReport
Holy shit could this game have unforgivingly hard levels. The game itself isn't too bad (although Sky Pillar is already pretty annoying), but some of the post-game dungeons are absolutely brutal. Especially those 99 floors dungeons like Purity Forest that can some mind-blowingly restrictive rules:
>You enter the dungeon at level 1 and a reseted I.Q.
>You can't enter with partners
>You can't enter with objects and if you do, you automatically lose everything
>Pokémon in the latest levels are around 25+ so you'd have to catch up by then
>Pokémon in the first levels yield shit for experience so grinding becomes quickly a slow nightmare
>Traps all over the place where you can get poisoned, losing your PP, get your items destroyed, activate an explosion, and so on
>The stress of encountering monster houses which can automatically fuck up your entire mission
>Darkness so you can't see some of the enemies going towards you
These have the hardest levels in any Pokémon game easily. Absolutely anti-casual if you wanna complete all the friend areas.