I'm the same but with XY/SM instead. The only thing that SwSh is missing
aside from obvious shit like an off button for the exp share and the national dex is actual dungeons. Probably because I only played it once so far when I normally get both versions, but I'm actually considering starting a new save file when the DLC comes out and playing it fresh.
>>42449690The big issue with the Rotomdex is one playthrough 2+. you barely notice him during the first playthrough because you're paying enough attention to the story that you don't need the map, but when you've already been through the story, you're just mashing through dialogue in the cutscenes to get them over with, and you look to the map to see where the next objective marker is (because you weren't paying attention to the story) and THERE HE FUCKING IS, GIVING YOU ADVICE THAT HE ACKNOWLEDGES THAT YOU DIDN'T ASK FOR, BLOCKING THE FUCKING OBJECTIVE MARKER. SHUT THE FUCK UP AND GET THE FUCK OUT OF THE WAY, GIVE ME AN ACTUAL TOWN MAP YOU WORTHLESS PIECE OF GARBAGE AAAAAAAH I HATE YOU SO FUCKING MUCH, AND THEN USUM MADE IF WORSE, YOU CAN'T EVEN ACCIDENTALLY HIT HIM NOW OR YOU'LL GO INTO A GOD DAMN SLOT MACHINE BULLSHIT MODE THAT MAKES THE GAME EVEN EASIER! FUCKING DIE ALREADY YOU WORTHLESS PIECE OF SHIT!
Thank god the Rotom phone in SwSh isn't intrusive at all.