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Team help

No.42471338 View ViewReplyOriginalReport
So here's my current singles team. Its been doing pretty well but I've identified a few problems:

>weak to aegislash unless I lure and oneshot him with conkeldurr or have momentum advantage with hydregion out. Even in the latter scenario iron head can let him rng through.
>can be prone to getting set up on by poison jab hawlucha if I am behind on momentum or I make a misplay or two, as toxtricity is slow and squishy and can be reliant on wish support to switch into hawlucha. Not that hawlucha is especially common, is more of a secondary concern.

A solution I thought up was cutting toxic on pex for haze, but then I am relatively weak to dracovish because I can't predict him on the switch with toxic. Any thoughts to improve the team?

Here are some other stuff I thought about but couldn't figure out an elegant way to implement:
>Gear shift+air balloon on toxtricity: would help me vs seismitoad so much and give me some beast coverage, but don't know what move to replace
>Facade on conkeldurr instead of thunder punch because unga bunga
>AV on conkeldurr because honestly flame orb damage just adds up if I choke my predictions
>Making conkeldurr faster

Also does anyone have a good rain team? I always find it hard to balance defensive typings because dual types hurt my head.