>>42548807what's there to elaborate on? sword and shields primary focus was put onto competitive and that's where most of your post game will be spent.
putting competitive aside though, the biggest time sinks in the game obviously come in the forms of breeding, raiding and shiny hunting, and i suppose with the inclusion of apricorn balls, balltism is back even more than ever.
the dlc will have us covered for actual exploration + story based optional areas that look to be vastly larger in scale than any other post game areas which consist of like 2-3 tiny routes and a fetch quest 'post game story' arc, like the sage garbage in gen 5 which amounted to nothing but a TM reward.