>>42613095> routesthe most linear in the franchise. but wait! now the routes are notorious for THREE reasons! being corridors, being soulles and ugly, AND being incredibly short. need I bring up victory road again?
> caves and dungeonsonce again, very gimped and bad. caves are linear and stupid, allow for such little exploration. allow me to repeat that:
A GAME ABOUT EXPLORING THE WORLD HAS CAVES IN IT THAT HAVE VERY LITTLE TO EXPLORE.
as for dungeons, there isn't a single dungeon in this game that isn't ASS easy. there isn't a single puzzle that isn't a snorefest made for four year olds.
> pokemon designs.I'll concede this one, since the visual design of a pokemon is purely subjective. however, there is an identifyable degrade in monster quality. subjectively, of course:
pokemon are now more cartoony than ever, pokemon like scorbunny, sobble, impidimp, peter griffin squirrel, morpeko, eiscue, and coomer meowth are so abhorrently designed. the spindly arms with STUPID exaggerated heads is so fucking dumb. never before has the style degraded to such an extreme. often, pokemon will look uninspired or even UGLY. did you see what they did to fucking rapidash?
> waifu panderingyou are literally unable to deny that gamefreak knows that waifupandering sells and that they exploited the shit outta that shit.
> bad optimizationthese games perform poorly and you can't deny that. frame drops, pop-in, the optimization atrocity that is the wild void, crashes, exploitable raids, the list goes on.
> graphicsthese graphics are so bad that they're comparable to n64 textures. compare these games to ANY OTHER triple-A console game and you'll see major differences. these games are hideous, and we lost 550 pokemon because of it.