>>42668696>I can see a lot of casual players being mad about the dynamax ban Casuals can still use dynamax in different formats like doubles/VGC (which have active ladders on showdown), Ubers, AG, etc. Obviously challenge games with custom rules exist too. The desires of casual masses to use something obviously broken is not a good reason to keep that thing around. Might as well argue Mewtwo should be legal in OU because it's a popular legendary.
>1000-1300 from a new acc can be fast but it certainly isn't very funIt might not be very fun but anybody who isn't awful himself is out of the bad elo range so quickly it's not even worth complaining about the bottom ladder being unfun for that short duration. Unless of course, you're a constant low ladder inhabitant yourself but then you have no right to complain about other players being bad.
>And even good players can lose games due to rng, a counter team, or simply lucky reads from an opponent.Yeah, that's a given. Pokemon is fundamentally about risk and luck management at a competitive level. Anybody who willingly plays it signs up for that. It's not like that's a very specific laddering to vote thing.
>When you do get up the ladder and vote do not ban, chances are your vote likely wont affect anything in the grand scheme of things,That's not true. There have been plenty of suspect tests in various tiers where votes really do matter. The Metagross-Mega suspect in gen 6 came down to a the wire and Metagross stayed legal. You act as if dynamax suspect is the only suspect that's ever happened. Yeah sure, in a case like dynamax where almost everyone who's actually good agrees it's broken it probably doesn't matter whether you vote to ban it but if something is so busted it's almost unanimously agreed to be banworthy then that speaks for itself.