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>playing Star Sapphire, an ORAS romhack
>catch an Elgyem on a whim, dexnav for the HA
>Pulls work and hits surprisingly hard thanks to Quiet + Analytic + Choice Specs, although nothing overly spectacular
>skip to E4, fight with Drake
>team is left in shambles due to him having a Rayquaza + Reshiram, all that was left was his Mega Salamence
>no one who wasn't KO'd could outspeed it, and everyone but Beheeyem was hurt well beyond the ability to take a hit
>Expecting a loss, I send out Beheeyem
>Salamence used Dragon Rush!
>Beheeyem survives on 3 HP
>Beheeyem used Psychic!
>Salamence survives on a sliver of HP
>Salamence's Sp.Def fell!
>Drake uses a full restore instead of attacking
>Beheeyem clutches the battle with one last psychic
That romhack allowed for a lot of amazing moments, but Beheeyem's clutch was one of the best. With how bad the AI usually is Analytic is almost guaranteed to work, but I wish it was easier to actually get the ability in other games. It was great at covering my team's huge fighting weakness. It's just bulky enough to serve as a "spot remover" for specific mons you need gone from the AI's team, clearing the way so your main mons can get in and clean.