>>42873406>>42873386>#7: Massive powercreep for the majority of the new dex, worsened the game balance and made it more difficult for older mons with comparatively poorer stat distribution to compete.>#8: Broken moves and abilities like Scald and Multiscale and Contrary introduced.>#9: Hidden Abilities used not as a way to give useful third abilities but as an excuse to implement broken ones, which again, greatly harmed the balance.>#10: Hard mode is not only locked to post-game, not only exclusive to BW2, not only exclusive to Black 2 without the use of a second game and DS, but it requires the wiping of the previous save file.>#11: Game is imbalanced even within itself. Black/White sees Snivy players left with virtually no options but Grass and Normal moves, as Serperior was obviously balanced around Contrary, which it has no access to in Black/White, while Ghetsis has a Hydreigon 10 levels before it would be legal (it evolves at level *64*)>#12: Region design is the worst yet: it's a circle / hexagon / octagon.>#13: BW has barely any postgame to speak of, and the exclusive B.C./W.F. has poor content that's determined arbitrarily.>#14: Forced Box Legendary capture and use (and an awful battle theme on top of that).>#15: Elite 4 members on the first go have low levels, only 4 Pokemon each, and only 2 members have any type variety, reducing the difficulty.>#16: Gym Leaders have a maximum of 3 Pokemon and bad moves to fill the space, reducing the difficulty.>#17: BW2 remixes of BW tracks and earlier game tracks tend toward being either worse than the original or coming cross as low effort and thus poorer quality.>#18: One of the worst early game Pokemon selection of the series then.>#19: Rotation battles and Triple battles both poorly thought out and implemented, and underutilized.>#21: Move animations are worse & HP now graphically depletes too fast as opposed to slowly in the preceding gen.Unovabortions will continue to screech and deny