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The menu sprites. Did they really have to make brand new sprites for some Pokemon? They're ugly, inconsistent, badly proportioned and the selection makes no sense. Why does Chansey have a small sprite, while Dugtrio, Butterfree or GALARIAN FARFECTH'D get large ones? Alola Persian has a small sprite, but Kanto Persian a big one? Discuss, anons.
Anonymous
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>>42874815 This is the best part retard
Anonymous
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Please understand, GF is a small poor indie studio. :^(
Anonymous
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>>42874815 On them being badly proportioned, take a look at Bolthund. Who approved a sprite with such a comically oversized head?
Anonymous
"Chansey" isn't even in the actual game you retarded person.
Anonymous
>>42874815 kinda weird that were still using sprites for these to be honest, i was hoping that we'd get portraits for each mon instead
Anonymous
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>>42874878 Gah, meant to write Charmeleon.
Anonymous
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>>42874893 It's a relic form Pokemon days of old; GF would get backlash if they tried removing sprites. For that to work, they would probably need to give you the option of using sprites or portraits.
Anonymous
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ALL of the Pokemon should've gotten larger menu sprites. Why did they do it for only some? They look so much better than before and convey what Pokemon they are very well.
Anonymous
>>42874815 NFE and small Pokemon like Ditto and Mew have small sprites. Fully evolved Pokemon (even if they're a regional form of a fully evolved Pokemon like Mr. Mime or Farfetch'd) have large sprites. It's not hard to understand.
Anonymous
>>42875002 Onix? Rhydon? Shuckle? Togedemaru?
Anonymous
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>>42875068 Onix and Rhydon were fully evolved in LGPE
Anonymous
>>42875002 It is not consistent tho. The alolan Pokemon have small sprites. Pyukumuku and Pincurchin are similar in size, but one has big Sprite and the other one don't.
Anonymous
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>>42875295 Pinurchin is actually one of the few Pokemon that is fully evolved to have a small sprite. Either they didn't update it when they decided to use LGPE sprites or it originally evolved.