>>42942620>PersistentMoves that target the room have their duration extended by two turns.
Applies to Weather Moves, Screen Moves, Safeguard, Mist, Room Moves, Tailwind, Gravity, etc.
>HazmatWhen this Pokemon is on the field, effects that do damage outside of attacking moves will inflict double damage and associated effects are changed commensurately. (e.g. Every pokemon on the field will lose twice as much HP to Burn, Toxic, Poison, Leech Seed, Entry hazards, Liquid Ooze, Substitute, Belly Drum, etc. Because Leech Seed heals by the amount of damage it does the user will also heal twice as much HP and Subs will also be twice as big.
Stall will be the ultimate play style and you are powerless to stop this)
>PrehistoricGiven to fossil and ancient mons. When the user doesn't have an item it's attack goes up by 1 stage.
>>42944545Doesn't Pickup do that already?