>>43016950all of that loses to follow me except for imprison, which requires 2 wasted move slots to deal with one of theirs. and again, tr teams perform well without tr up, since their mons are all free to invest into hp with no points wasted in speed while most trick room mons are also just naturally bulky due to having a low speed stat which is usually made up for in other stats (see: rhyperior, reuniclus, snorlax, etc)
i mean, you just stated obvious things that could work if they're just randomly trying to get tr up without some sort of ally also being there to make sure the tr goes up, and again, even if you cancel out their tr, it doesn't put you at an advantage, especially since you're now down 2 move slots on your imprison user