>>43142823>Wild fire terrianNew terrian that does chip damage over time. Move is learned by many fire types but only megazard-G gets it as an ability
>Spore SpreadA bug version of tri-attack that posion/paralysis/sleeps. Learned by moths and mushrooms
>Volt crashA 80bp physical electric move witha low para chance.but under terrian will always. Learned by many electric types and some steels
>Gold RushMulti-hit normal move that has a chance to confuse on the last hit. Learned by steels,rock,and the meowth line
>Chi StrikeModerate physical fighting move that sets up focus energy. Various fighting types along with super luck/sniper mlns
>Terror roarSpecial ghost pursuit that also traps if used on fleeig. Ghost and sound themed mons
>Chaos cuddleModerate/Low damaging normal attack that cause attraction. Various normals along with dog and cat mons.
>ReplenishRestores 1/3 HP but if the user lost it's item will also get that back. Various normal types.
>MalodorPoison version of freeze-dry vs steels and will always poison them
>Max meltdownHigh damaging steel move that puts everything under the torment effect. Meltan only
>Wind rageSpecial version of rapid spin. Flying types and wingedmons
>GravitasAuto-gravity. Some psychic types and space themed mons
>StonesurgeWater version of court change. Only water/rock and water/ground mons learn it
>VolcalituModerate rock move that will set up sandstorm. Various rocks and ground types learn it
>Wonderful scentsGrass version of defog that also clears status effects on both fields.
>SandblastAbility that adds a 30% chance for physical moves to bind. Various "sand" mons
>Stun ShockWeak electric move that gives a random status effect. Pikaclones and toxicrity line
>CentifernoSame as sandblast for special. Some random fire mons
>Strange smiteFairy version of signal beam. More widespread than dazzling gleam
>Snoozing smashWeak dark physical move with a high sleep chance. Various fightings and dsrk
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