>>43242296I notice that about 9 or 10 of the Types are actually about manipulating some sort of force, like Fire or Electric, while the other half are not about fighting with a particular substance at all.
Could we do something with that? I've always thought that 18 Types was rather a lot. Taking some of the Types and categorizing them as something...ELSE makes the actual Types more valuable and interesting because there are less of them. Y'know, if you have a million different Types that cover everything then actually having a Type in the first place is not so special.
Also, of the non-material Types, some are animal like Ghost and some are about behavior or a skill like Fighting.