[53 / 7 / ?]
Quoted By: >>43270604 >>43270895 >>43271031 >>43271183 >>43271253 >>43271299 >>43272575 >>43272850 >>43272960 >>43273148 >>43273214 >>43273360 >>43273480 >>43274297 >>43275492 >>43275824 >>43275860 >>43276286
if gen 9 did all of the following, would you consider it better than the last 3 gens?
>difficulty settings (easy, normal, and hard)
>EXP share is optional again like it should be
>every NPC trainer has at least 3 pokemon
>potions, revives, etc. can't be bought until post game and are only found on the ground or given by NPCs, so the player only has a limited amount of each item. the only items that can be purchased before the post game are poke balls
>the player cannot use potions and such during a battle, only in the overworld can they use these items. The same also applies to NPCs, just for the sake of fairness
>every route in the game has a non-HM based puzzle like pic related
>difficulty settings (easy, normal, and hard)
>EXP share is optional again like it should be
>every NPC trainer has at least 3 pokemon
>potions, revives, etc. can't be bought until post game and are only found on the ground or given by NPCs, so the player only has a limited amount of each item. the only items that can be purchased before the post game are poke balls
>the player cannot use potions and such during a battle, only in the overworld can they use these items. The same also applies to NPCs, just for the sake of fairness
>every route in the game has a non-HM based puzzle like pic related