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I'm trying to use my autism to create the most optimal OU Doubles team possible. I want to share sets and general advice as I make my way through this process. I managed to become a top 20 player by using a team with skewed strengths and weaknesses so I'm hoping that I'll have a similar or better level of success with this approach. Here are some of the things that I'm trying to include counterplay for:
>redirection
>perish trapping
>fake out
>trick room
>screens
>speed control
>intimidate
>specific OU threats/cores/teams
The meta has changed since the recent dynamax ban and will change again due to the DLC but I think that I have what it takes to adapt. I'd prefer discussing everything here instead of the smogon forums mainly due to familiarity and less overall strictness. Maybe I could even help with a "make this mon OU" campaign, idk. I have a bad habit of deleting all of my sets but now I'll save them out of responsibility. Also this is the first time I've been a tripfag so please don't make fun of me. Thanks for reading this blog of a post, I can try to answer any Doubles OU questions if there are any
>redirection
>perish trapping
>fake out
>trick room
>screens
>speed control
>intimidate
>specific OU threats/cores/teams
The meta has changed since the recent dynamax ban and will change again due to the DLC but I think that I have what it takes to adapt. I'd prefer discussing everything here instead of the smogon forums mainly due to familiarity and less overall strictness. Maybe I could even help with a "make this mon OU" campaign, idk. I have a bad habit of deleting all of my sets but now I'll save them out of responsibility. Also this is the first time I've been a tripfag so please don't make fun of me. Thanks for reading this blog of a post, I can try to answer any Doubles OU questions if there are any