>>43542082>ingame models easily trump your blender importsnot if the poses and character position/rotation are different
Having the two models in the same pose with orthographic view is the way to go because it reduces the margin of comparison errors basically inexistent, unlike a standard perspective view
>cannot even trust they weren't tempered during or after being imported to Blender>nooo models ripped from the game are not the same as the models that are in the gameIf you go this route, then I can't trust that you don't have vision problems that tamper with your judgement
I can't trust that your screen doesn't deform what you should have been seeing
I can't trust that you would even be able to rotate the two characters in the same angle
I can't trust that you didn't shop the image to have one of the two butts be bigger than the other one
I cant trust that you didn't mod the game to have one of the two butts be bigger than the other one