>>43575988They were able to make it work for 153 Pokemon a year. Why are they suddenly incapable of doing it for the game with 400, many of which were already in the other game? It is simple fucking game development logic that if you have the code working for one enemy, it is far easier to apply it to the hundreds of other enemies that use the exact same framework.
Not that it matters though. When it returns next gen you'll be shedding tears of joy and praising Gamefreak for putting so much detail into the game.