Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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No.43625385 View ViewReplyOriginalReport
Apart from baits, I don't understand why people defend swsh. It's objectively bad, and I can give many reasons to enforce that statement, starting from graphics, then covering online, technical department, level design and maps. Textures, 3d models and animations are only a small part of the problem when you can't explore anything in a RPG with no optional content, and a wild area that is small, ugly and empty. So, what argument do shills use to defend this rushed mess of a game? Will any of them reply to this thread, giving any motivation?