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Sorry for the long silence but here's our first demo! Put our noses to the grindstone to get this out this weekend. DL link at the end of the post. PLEASE post any bugs with screenshots and information about what your team is like, what your inventory is, etcetcetc.
The demo contains the area up 'till Violet City/Route 36 (excluding Ruins of Alph, still working on those not!Unown designs).
>What is this?
In previous threads anons rolled a 1/5/7/dubs to propose a mon, then op would make a design based off of it. This is the result! It took on a life of its own and now we're busy putting them in a crystal hack.
>what's with all the trips
op !xtgH9PP/UU is the artist and designer!
DexAnon !zI982GspaM is the dev.
Any other trips are helping to add other assets like cries, stat spreads, etc.
>what features are gonna be in the game aside from new pokemon?
Increased difficulty by altering level curve and removing badge stat boosts, adding the phys/special split, new and rebalanced moves, fixing bugs like the moon/love/fast ball ones, various minor improvements like running shoes, eviolite, gen 5 repels, reusable tms, and more.
>Links
Demo download
***USE BGB TO EMULATE. USE LUNAR.IPS TO APPLY THE PATCH TO A FRESH CRYSTAL 1.1 ROM. THIS WILL NOT WORK ON CRYSTAL 1.0 ROMS.***
Design doc:
https://docs.google.com/spreadsheets/d/1c_GEi1mhxK4Jq7FO5vGiS6EcFUhxklOtyBR2ry5eJ2c/edit#gid=0
Movelist:
https://pastebin.com/Rx2sNsiv
The demo contains the area up 'till Violet City/Route 36 (excluding Ruins of Alph, still working on those not!Unown designs).
>What is this?
In previous threads anons rolled a 1/5/7/dubs to propose a mon, then op would make a design based off of it. This is the result! It took on a life of its own and now we're busy putting them in a crystal hack.
>what's with all the trips
op !xtgH9PP/UU is the artist and designer!
DexAnon !zI982GspaM is the dev.
Any other trips are helping to add other assets like cries, stat spreads, etc.
>what features are gonna be in the game aside from new pokemon?
Increased difficulty by altering level curve and removing badge stat boosts, adding the phys/special split, new and rebalanced moves, fixing bugs like the moon/love/fast ball ones, various minor improvements like running shoes, eviolite, gen 5 repels, reusable tms, and more.
>Links
Demo download
***USE BGB TO EMULATE. USE LUNAR.IPS TO APPLY THE PATCH TO A FRESH CRYSTAL 1.1 ROM. THIS WILL NOT WORK ON CRYSTAL 1.0 ROMS.***
Design doc:
https://docs.google.com/spreadsheets/d/1c_GEi1mhxK4Jq7FO5vGiS6EcFUhxklOtyBR2ry5eJ2c/edit#gid=0
Movelist:
https://pastebin.com/Rx2sNsiv