>>43674215Spoiled Rotten. Causes all Berries in play to have their inverse effect.
Perennial. If knocked below 25% HP, immediately regains 25% HP. Procs only when damage is dealt, passively or actively, and cannot heal upon switching in (unless switching into an attack or hazard). Cannot activate more than once in a turn, but can activate multiple times in battle.
Big Imagination. Deals and takes more damage from Ghosts and Fairies.
Shadowboxer. All physical attacks act as if they are special moves, running off special stats when dealing dmg.
Thaumaturge. Opposite of above.
Miasma. Causes an Acid Rain weather effect when entering battle. Acid Rain dmgs all but Poison and Steels for 5 turns, like Hail. It also has a 10% chance to cause poison end of each turn.
PSI Magnet. Volt Absorb for Psychic that also draws in the attacks.
Shrapnel. Drops a layer of Spikes when hit with a contact move.
Rock Biter. Justified for Rock moves, but also reduces damage slightly by 20%. Also absorbs Stealth Rocks.