>>43681134>Two of the QoL listed were in the next fucking generation.Permanent tms and asking to repels weren't as important as anything else there. SwSh even goes back to the limited tm system sort, permanent ones were too broken in the main campaign.
>No one said it's hard.So there's no problem?
>It's tedious and boringDisagree. I need it nice the games try to emulate real life difficulties when applicable, and they don't last long either.