>>43830073>>43830073In Reborn, you start in a dark and dismal environment. But, over the course of the game you're portrayed as unequivocally in the right, your actions save the lives of thousands of people, and the starting environment becomes a beautiful bustling city. The unequivocally evil villains have suffered huge losses by the latest episode and are on their last legs.
Compare this to an actually dark game, like, say, Dark Souls, where the dark and dismal environment you start in is never fixed or changed up until the very end, and even then the nature of your choice is left ambiguous. Your actions help no one or usually culminate in tragedies (Siegmeyer and Solaire if you fuck up their questlines, Gwyndolin, etc.)
Or even something like Fallout, where your actions don't fix the nuclear wasteland at large, and the faction you pick at the end is also ambiguously the best option for fixing the world (unless you're playing 4 where they turn the BoS into villains). You can also commit atrocities against innocents freely, can't do that in Reborn.
Reborn's dark, but it's not grim. It's probably one of the least dark 'dark' games I've ever played.
And, also, neither game I've mentioned and several more like them aren't accused of being too edgy, but Reborn is.