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Fully-rendered backgrounds were a mistake. By avoiding the place where these fights occur, the player won’t ask the question “Why are they just standing there? Why isn’t something happening in the background? Why can’t we move around?”
But when you have a fully-rendered 3D background, it becomes harder to justify why the Pokemon aren't moving.
But when you have a fully-rendered 3D background, it becomes harder to justify why the Pokemon aren't moving.