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Quoted By: >>43994597 >>43994614 >>43995719 >>43995747 >>43995774 >>43995790 >>43995809 >>43995831 >>43995868 >>43995941
>Paralysis lowers speed
>This makes sense because paralysis hinders mobility
>Burn lowers attack
>This makes sense because burns damage flesh which would hinder physical activity
>Pokemon can dodge attacks while frozen or asleep
>This makes no sense because if you're sleeping or frozen in ice you shouldn't have enough mobility to avoid an attack
>Poison status doesn't lower special attack
>This doesn't make sense because poisons can damage your mind and organs, which would make it harder to use special moves, which typically involve using mental powers or internal organs
Does anyone else think Pokemon lacks depth and creativity in it's game design?
>inb4 "muh kid's game"
>This makes sense because paralysis hinders mobility
>Burn lowers attack
>This makes sense because burns damage flesh which would hinder physical activity
>Pokemon can dodge attacks while frozen or asleep
>This makes no sense because if you're sleeping or frozen in ice you shouldn't have enough mobility to avoid an attack
>Poison status doesn't lower special attack
>This doesn't make sense because poisons can damage your mind and organs, which would make it harder to use special moves, which typically involve using mental powers or internal organs
Does anyone else think Pokemon lacks depth and creativity in it's game design?
>inb4 "muh kid's game"