>>44249432>I never understood why a lot of new/modern artists opt for some weird half western comic half animeesque artstyle fusion instead of doing something more definitive in terms of artstyle. There are cases where it looks good like Skullgirls or Teen Titans 2003 but very few artists can handle such a balanceI'm a background artist so I guess I have some insight here, there's a big bias against anime looks in education, I would understand it if it was a teacher getting upsets at morons wanting to draw Naruto OCs or furfags going full owo in wapanese while the teacher wants them to work in fundamentals but it is always more insidious than that.
There are 2 schools of thought that are prevalent the animation one and the social oriented one.
I came face to face with the animation one while learning toonboom, it's all about cutting costs. Most people joke about calart and noodle arm folks but sadly this is a pernicious truth if animation is to be outsourced it has to be easy to portray movement without respecting an skeleton or wireframe to give the illusion of movements to this characters, the less detailed more oval shaped a figure is it becomes easier to just focus on a center of mass and animate from it.
The second one is actually on the Marxist side, it's all about demoralization. There's an actual school of thought about changing classical art to a less defined style to demoralize Americana and make it less effective at conveying a positive message outside of consumption.
At one point one could argue the bias towards anime was one of basis and function, however the more you move up the ladder the more you notice changes to original ideas not just to cut costs bit actual activists masquerading at artists that get their kick out of subjecting their audiences towards mockery of human form.
In this case I think it is just incompetence fueled by an echo chamber of potential activists.