>>44498735not him, but I guess I'll tag in. why not?
> how was xyz pss superior?the real community has stated numerous times that the pss was the easiest way to connect with friends online, and I agree. swooshit's online is far inferior.
> it's not the same.you can't just say no. you have to tell us why it isn't the same so we can tell you why you're still wrong.
> m-muh buzzwords!because "not really," "no," and "how," are so much better arguments. are you ignoring the extention of what anon said? he said that the lifeless 3d models in swooshit that were rehashed from the 3ds titles are so poorly animated that they appear lifeless, boring, and jarring to the point of losing immersion. by looking at the animations from pbr and xd-gale of darkness, we can see that it isn't 3d's fault. 3d can be done well! no. this is gamefreak's fault, because they're too lazy to update the animations that they said they cut the roster to improve. what did they cut the roster for then?
this loops back to the sprites. the sprites always had more soul because in platinum & hg/ss, your pokemon was always in a new badass pose with each new game. when b2w2 rolled around, gamfreak figured out how to animate those 2d sprites to give them life. the animations they gave them are phenomenal and really sell the feeling of the pokemon. in swooshie, the animation makes the pokemon feel like a lifeless drone.