>>44562178>>44562236>seething swshits not understanding his pointOther 3D RPGs have animations and actions that make the battle distinctly not an abstraction, but an active and dynamic experience. In Sword and Shield unless you're using one of the 10-20 moves with animations GF bothered to try on like Pyro Ball your Pokemon is lifelessly flopping around and quivering in place like a retard passively.
Pokemon not moving for contact moves or really much at all, not sending the opponent flying with attacks, no real weight or feeling to attacks, the fucking failure to account for size, the fucking text heavy battle shit that's stuck around from the Gameboy games, all nugen shit feels like is an ancient artifact lazily shoved into 3D graphics and barely taking advantage of it at all. And for a company that's stuck with 3D for, 7 years now kek? That's pretty embarrassing.