>>44627723cont'd
>b-b-but all the new Pokemon are shitYeah, GF were doing this forever. Even the Alola dex suffers from being full of shitmon, the difference is that everything has huge movepools today. Gen II was a step up from Gen I in terms of movepools, and the games were designed around single-use TMs being used thoughtfully as a source for your Pokemon's best techniques. Gen III and IV are designed around the same principle and both feature similar improvements to movesets while also introducing an inordinate amount of shitmon.
>muh HGSSNo. Stop. HGSS are terrible remakes that wholly failed to capture what made GSC great. They're good games, good Pokemon adventures, yes, but they fail at what they set out to be. Better games than ORAS for sure but worse than FRLG. Yes, FRLG did the autistic recreation thing a bit too seriously like limiting you to no cross-gen evos or breeding until postgame, but they caught the soul of Gen I beautifully. HGSS improve the levels of GSC but not nearly enough. They may as well have just railroaded the player to increase the levels after Jasmine more. But HGSS manages to butcher the music in a lot of ways, lost the very traditional Japanese look and feel of GSC Johto and while it stuffs the postgame with content, it just feels underwhelming. Who cares if the Viridian Forest is back. Who cares if you can catch all these random legendaries? Why are Steven and Cynthia being shilled so hard? While not the fault of the game, the graphics are ugly, and the weird Gen IV.5 interface fucking sucks.
>well Johto was shitty and empty tooFalse, Johto is far more lively than either iteration of Kanto we saw. Compared to Gen I there's endless content: Three totally optional huge caves, fruit-bearing trees, Apricorn balls, Bug-Catching Contests, totally optional floors in both Union Cave and Slowpoke Well, the entire Ruins of Alph, radio programs, breeding at Day-Care. Johto is a living region and Gen II made Kanto one as well.