>>44662529Do you speak from experience? My buddy lives at home, his stepbrother is I think 8. Total normalfag. He has no patience for games that take much learning/thinking/skill. So he'll want to play us in SSBU. Okay. He does fine, like 50/50 odds he's okay because you can mash and win. He gets frustrated if he loses but it's no different than my cousin schooling me in Melee back in the day.
So one day we try to show him Street Fighter II. He can't understand why there's a distinction between punches and kicks and why blocking is vital to winning the match. He gets mad about how precise the special inputs are. I'm not even good at fucking Street Fighter and neither is my buddy really, but we both tried to take it easy on him. Kid couldn't do any of the attacks he wanted, kept having to reference a command chart on his phone, and got so irritated that he couldn't land a Shoryuken despite it working in Smash that he told us he wasn't playing and went off to surf YouTube.
These kids don't have the attention spans or patience for stuff like this. Pokemon isn't complex in the main story, really, but think about your first experience with Gen 1. Did you play as a kid? It basically throws you in and doesn't tell you how to fight. You just read the menu and work it out. Sure I had an instruction booklet at the time, but kids today almost certainly won't read a manual, because in 1998 kids hardly read manuals besides as a distraction on the way home. It wasn't hard but it took intuition and a willingness to fail miserably. The games are well made in that they don't let you eat shit until Brock when you should have built up some resilience.
For a kid today, they don't have that intuition, they don't want to try and try again. They're so used to instant gratification that that's all they can stand. Simplistic games with quick results.Why learn the game when I could just play a million others? Convenience has killed their ability to push through hard circumstance.