>>44719659But the old anime didn't do that. It made an effort to distinguish itself from the games. Because adapting a turn-based game into real-time combat completely 1:1 is pure autism.
You'd get shit like Muk that was basically immune to all Physical attacks, and fought by just engulfing it's enemies. But it was also incredibly weak to being blasted by water. Neither of those things are in the games, but it felt like how a creature like Muk WOULD actually fight.
Meanwhile something like Tauros would literally just run head-first into things, because what else is an angry bull supposed to do?
Now the anime battles are just hurling flashy lights at each other until the script says one of them faints. The animation if anything has gotten worse with the budget. Even basic moves like Karate Chop will cause some fucking explosion.
The reason isn't because the budget is bigger and that's how it 'should' look. It's because it's easier (hence the laziness). Instead of animating actual contact between two fighting Pokemon, you now just have to mask it with an explosion. Instead of having a Pokemon actually react in a natural way to getting hit, you just cover the arena in a smoke cloud and when it clears one Pokemon looks slightly more tired than they did before.
It's laughable that anyone over the age of 8 could think this is 'epic and flashy'