90% of the length of SWSH battles has nothing to do with animations
Most of it is mashing A through the endless text boxes and random dead-space between attacks that is solely a result of Gamefreak's inability to make things more efficient.
You could easily condense all that shit down into a sensible battle-log and made more things happen simultaneously instead of one-by-one, and then we could have great animations AND faster battling since all the fat was trimmed
>>44808433Look at the amount of time the Pokemon spend standing still staring at each other where literally nothing happens.
The lack of animation literally hasn't helped at all