>>44809873Gastly in the first 2 gyms is pretty rough, and it's a little weird to have an ace with a primary type that doesn't match the gym (or at least it feels weird, I can't think of a gym leader off the top of my head that does that)
>>44810004if someone released a romhack where the first gym leader had a dragon type they would get laughed at, and the fact that the team doesn't change at all between 2-3 and 4-6 seems lazy
>>44810112once again with the ace's primary type not matching the gym. Other than that I like the gimmick. Puzzle seems tedious though, nobody likes to go on scavenger hunts in gyms.
>>44810336If this is a joke, I don't get it. You have 3 starters, but your full team doesn't continue the trend? if you give out return and "the feelings" badge, shouldn't your team revolve around happiness? none of your pokemon even evolve from happiness, and only 1 of them gets any use out of return
>>44811111kek
>>44811560seems pretty generic, all of your pokemon up until fletchinder are pokemon that we've already seen in fire gyms. Also I can't think of any gym leader or champion ever mega evolving something that wasn't their ace
>>44814058I like that half of your team is bats. And It's cool that your type coverage actually expands as the levels get higher. Swoobat is a pretty weak ace though, and the mega aerodactly seems unnecessary. I'd like to see the trainer that uses this team
>>44814476I don't like the formatting, and 2 digletts in the first gym seems lazy. good type coverage though. You could add torterra to complete the fire/water/grass core for the full team. We need more ground type gyms
>>44814615>Water/Ghost gymcould be cool for like Pokemon Tabletop, will probably never happen in real life
cool team for the theme though