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>Challenge hack promises to be "super skillful" to "filter out the Pokemon casuals"
>Every gym leader has 6 minmaxed Pokemon with perfect coverage instead of something resembling a difficulty curve, meaning it's more trial and error than skill and the only way to stay ahead is to overgrind
>The only real difficulty is having the Boss Trainers spam healing items when you've decided not to use them in battle because spamming revival herbs and healing makes any battle instantly beatable
>Every gym leader has 6 minmaxed Pokemon with perfect coverage instead of something resembling a difficulty curve, meaning it's more trial and error than skill and the only way to stay ahead is to overgrind
>The only real difficulty is having the Boss Trainers spam healing items when you've decided not to use them in battle because spamming revival herbs and healing makes any battle instantly beatable
