>>45007832This.
Random encounters had the advantage of feeling more...abstract? Like you're walking in grass and you "encounter" a Pokemon, the implication of sorts is that you've just run into a Pokemon in the middle of its regular life, without actually seeing what it was. The Pokemon and its place in the world is abstracted.
With the overworld encounters you get to see exactly what the Pokemon were doing "in the world." They're just fucking standing there like mindless robots waddling from place to place. They don't acknowledge each other's presence, they don't acknowledge the weather, they don't do anything but just stand there and walk. The absolute most they bothered to program in to make them feel real is how they respond to the player, but the way they interact with the world itself almost feels even more artificial than REs.
It's still all in all more convenient so I don't particularly mind the change, but its implementation is half baked and certainly lacking in actual soul.
>>45007643>bringing up the handful of special encounters they actually put some effort in as if they don't make the 99% other overworld pokemon look even worseCan't even imagine having a brain like this.