>>45266385Actually it is deeper. Most people just find "aesthetically pleasing" things that can relate with their own culture. Consider the following: imagine that Aegislash were a pure Steel type and has nothing related to ghost. People would hate it. But if you say "it's a ghost that possess a sword" then everyone will accept it just because there's a ton of stories about possessed swords. But it doesn't always work. If Aegislash would be, for example, a possessed fork, people would hate it just because there's not too many stories about possessed forks, except in Japan, where any object could evolve into a Tsukumogami.
Pokémon designers are very good because they make species with very unique stories, that would be their own folklore if they were made in another era. Your opinion about a Pokémon design would change if you would see it in context outside Pokémon (like, imagine if Probopass were actually a tribal statue irl like pic instead of a Pokémon), but most Pokémon players doesn't care about the lore of their species, so strange Pokémon with funky lores are doomed to be hated. That's not the design fault, it's the fandom.