>>45350900I know "soul" is a buzzword with no real definition, but I always thought "soul" was best described as doing a lot or exploring novel things with limited resources.
One reason
outside of obvious nostalgia that soul usually follows old=good, new=bad for games is because many video games were produced for consoles with more limits in what they could do and had a lot of extra details or tricks to increase immersion through levels of polish that didn't need to be added.