>>45375814Normal ice type should be a lemming, the rattata of their region.
Fire-grass type should be an exotic plant that has caustic chemicals, hopefully three stages, starting as a flaming seed, then becoming a sapling with sparks and embers coming off its leaves, growing up into a giant carnivorous plant with gourds that shoot fire.
Poison steel type should be a big oil factory pokemon
Normal rock type should be a very recognizable fantasy rock troll creature
Poison ice type should be some kind of frozen chemical spill
bug dark should just be a regional variant form of Drapion
Normal poison should be a poisonous shrew, I'm considering a flightless bat but that might be more appropriate to be a ground type
Fire fairy should be a fire djinn
Ground fairy should be a burrowing goblin or trog creature, or maybe a hobbit
Normal Ghost should be based on a generic sheet-over-the-head ghost, first stage looks cute but it has a divergent evolutionary path, one that turns it into a gaunt, blank-eyed humanoid ghost, and one that turns it into an unnatural distorted creature that doesn't look like any animal
Fighting ground should be based on a martial-artist who only does grappling and ground-fighting
Rock ghost should be a living tombstone that eventually evolves into a large crypt
Normal bug is kind of a hard one, I want to say an earthworm but that should be ground-bug, so I guess a cave worm then?
Electric fighting should be one of those thundercloud oni-warriors
Bug dragon should be a mantis-centipede monster
Normal steel should be a pokemon based on raw unrefined metal ore, like maybe a regional variant of Aggron.
Fighting fairy should be a little pixie swordsman boy, three stage evolution, first stage is just a little sprite who uses a flower an leaves as a sword and shield, second stage is like a young elf-warrior, third stage looks like Judgement from Golden Sun