>>45420358As fucked as the difficulty curve is, at least it means that there are various battles in it that provide a challenge.
And those are the battles that stay in your memory.
Almost everyone remembers getting owned by that Miltank or Maybe even the Scyther, as well as the strategies they used to overcome that obsctacle.
What kinds of Stories do people have about the battles in the new games? It's not even like they have a difficulty curve since there is no difficulty. So instead of giving you memorable challenges, the game just constantly pats you on the back and tells you how amazing you are beating their underleveled 0 IV monotype mons with garbage moves.