>>45424355>Is it mediocre? Can you recommend me another multiplayer PvP and PvE RPG with hundreds of party options and open maps?Literally any popular online MMO. While they may not contain the monster collecting aspect I can assure you once you get into it it will likely feel more gratifying to progress through one of those than SWSH could.
Again man idk why you're getting upset theres no argument to be made here. If this gives you joy thats all that should matter to you. Its like people who enjoy music from a musician that you dislike and may not be very good. As long as they like it why should they care what you think all that matters is what the game brings you. If you enjoy the catch em all thats cool dude
Objectively speaking the game has plenty of issues that make it an inferior experience to the ds, gba and gb/c era games.
reusing assets from a game on a HAND HELD console a generation old.
Lack of personality/blandness there is no soul in this game, the animations for both pokemon and trainers be it during battle, idle or dialogue/cut scenes give the characters and pokemon a blandness that feels like they were in a rush to just pump this out and collect their paycheck kind of like the yearly EA sports games. Its kind of sad that a 3-6 frame animation in pokemon crystal on gameboy can give a pokemon more personality than what SW/SH can offer.
Uncreative slapped together incoherant gym teams in a region that takes the pokemon league and gym challenge more seriously than previous games.
The dungeons, routes and cities being ridiculously linear with 0 to explore
The wild area was a cool idea in concept but executed poorly it just feel incomplete its a lot of just walking around with not much going on no puzzles like previous pokemon dungeons and a big lack of npcs
if you want to play pokemon "pvp" play on an online simulator like showdown to avoid having to waste hours of your life breeding, and grinding your pokemon.
I could go on but character limit