>>45442786>>45443241Last thing, Pivoting. Pivots are pokemon with conveniently overlapping resistances/immunities and weaknesses to the pokemon you are fighting.
To use a classic example (and forgive me for using vanilla pokemon), you're in an electric gym. You brought a bunch of ground types for it naturally, but this means that none of the pokemon are generally going to be using electric moves, but instead their brand of anti-ground coverage; water, grass, or ice.
A pivot would mean that instead of a 6th ground or grass type, you bring Gyarados, of all things. Gyarados dies instantly to electricity, sure, but remember that most of the time, the electric pokemon won't be using their electric moves. You can switch Gyarados in to eat the coverage move, then use the incoming electric move to get a clean switch to the ground type that can actually deal with this threat, instead of switching between Ground types who all die to the same moves.
Gyarados is a great example of a pivot because it has a super heavy weakness that the AI wants to exploit, also has an immunity itself, so can be pivoted into, and has Intimidate, so you are actually getting more than just the clean switch. Consider pivots when you're constructing teams, both for immediate usage, but also when it comes time for building well rounded teams.
If you have something like Spookzilla, which is generally very good, but fears Ghost or Dark moves, think of pairing it with a Normal type that can draw fighting type moves. Normal/Ghost is a very, very strong type pairing because they naturally pivot into eachother.
Just be warned, this game DOES notice looping interactions, so will start to call you out on it if you keep doing the same thing. At that point, though, you can actually out-predict that prediction, once you get a feel for when that's a good play. Never the first time, though, that's just dumb.