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I always read these threads to see if I can use any of the moves for my game, so I'm writing some of my ideas here.
Tone-Deaf, Normal, Special
100BP, 5PP, 100AC
Bypasses and disables Soundproof. For musical-themed Pokémon only.
Nerve Block, Dark, Physical
70BP, 10PP, 95ACC
A precise attack that hits the muscles' weak points. Lowers the Atk and the Sp.Atk of the opponent. Learned by Urshifu, Medicham, Mienshao, Pokémon with needles like Maractus, etc.
Elemental Blast, Normal, Special
80BP, 10PP, 100ACC
If the user is affected by poison,burn or paralisys: Heals the user, power increases in 50% and the type changes into poison/fire/electric. Learned by any fully evolved mon.
Brainstorm, Psychic, Status
-BP, 20PP -ACC
Raises Sp.Atk and Speed of the user. Learn by Alakazam, Slowking, Ninetales, Latios and Latias, Oranguru, etc.
Fighting Spirit, Psychic, Physical
110BP, 5PP, 85ACC
After hitting the oponnent: until the end of the turn, attacks againts the user will have the double of the power. Learned by martial arts mons and physical oriented psychic types.
Wacky Room, Psychic, Status
-BP, 5PP -ACC
Swaps the Atk and the Sp.Atk of all Pokémon in battle for five turns. For shitmons only: Grumpig, Meowstic, Wigglytuff, kantonian Mr. Mime, etc