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>An economy characterized by Command Planning is notable for several distinguishing features:
>Collective or state ownership of capital: capital resources such as money, property and other physical assets are owned by the State. There is no (or very little) private ownership.
>Labor is allocated according to state plans: in a command planning economy, there is no choice of profession; when a child is in school (from a very early age), a streaming system allocates people into designated industries.
>Private ownership is not possible: under a command planning system an individual cannot own shares, real estate, or any other form of physical or non-physical asset. People are allocated residences by the State.
>Prices and paying for goods and services: prices are regulated entirely by the State with little regard for the actual costs of production. Often a currencydoes not exist in a command planning economy and when it does, its main purpose is for accounting. Instead of paying for goods and services when you need to buy them, you are allocated goods and services. This is often also called rationing.
Pokemon isn't communist because it doesn't match the rules above. I don't know if we have definitive evidence as to whether its capitalist or socialist. Some aspects scream capitalism like the emphasis of meritocracy in society and there being companies out there that operate independently like silph, but there are also some very socialist aspects like free uses of the pokemon center.