>>45652320>different Pokemonwhen SWSH uses the same old shitmons
>>45652294One refutes it by pointing out that dungeons assisted in the open-world mentality of the first few gens, while the Wild Area boils down to yet another hallway that railroads you through the objectives in the exact way the game wants you to instead of giving any real freedom.
It's the same problem Metroid is facing. Older Pokemon games actually let the player explore and take down objectives by working towards each solution, nu-Pokemon games force you to go from checkpoint to checkpoint with little player interaction to the point where it's more a visual novel than an RPG.