Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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ITT: Make some fun new abilities for shitty/boring Pokemon

No.45779313 View ViewReplyOriginalReport
>Evaporate: Nullifies water moves and resets all stat boosts on the field when hit by one.
Exclusive to Magcargo

>Vertigo: All contact moves have a 50% chance of causing confusion.
Exclusive to Spinda

>Carnivorous: Opponents are trapped and can't switch, Grass types are immune.
Exclusive to Carnivine

>Glimmer: Lowers accuracy on switch in (same mechanic as Intimidate).
Given to Lumineon/Volbeat/Illumise

>Tail Barb: Iron Fist but for Poison Tail/Iron Tail/Dragon Tail.
Exclusive to Seviper

>Ultrasound: Sound-based moves have 100% accuracy (Sing being probably the most significant one).
Given to Wigglytuff/Kricketune/Chatot/etc

>Pack Instinct: +5% crit chance for every unfainted Pokemon in the party.
Exclusive to Mightyena

>Attack Order: When Vespiquen attacks, her hive attacks for a second time with reduced damage (basically Parental Bond)
>Defend Order: When Vespiquen takes damage, her hive will defend her for a single hit (basically a free Substitute)
Both exclusive to Vespiquen, replacing the moves of the same name (since her exclusive moves seem to be being cut anyway)

>Headaches: Inflicts the user with the unique 'Headache' status upon switch in. Headache makes Psychic moves do 2x damage, but the status disappears once a damaging Psychic move is used. (Essentially giving you immunity from status while headache is active, or a single-use powerful Psychic move at your disposal)
Exclusive to Psyduck/Golduck