>>45891536>>45891542>should the player be allowed to win with any monster?No, your team should have some minor balance, not be too weak to any type, not be too underleveled and have different types of pokemon in general. Any player who doesn't want to do most of these has to prepare outside of battle, overlevel or use weird specific gimmicks for any battle its team cant beat.
But the thing with pokemon games is, that in an average normal run for an average pokemon player, an unbalanced team is unlikely to happen. Grabbing 6 random fully evolved pokemon without overlapping types too much, should easily give you a balanced team.
>So if I build a team with 1 Caterpie I deserve to winNo, but with a team of 6 fully evolved pokemon, where they mostly have different roles, there are many actions you can choose from in any battle.
"A proper boss battle should make players lose mostly because of bad decisions when battling, not outside of battle", but that applies mainly to any decently built team obviously. However what i'm trying to say, is that a properly built team should not need to be built for a specific boss battle, necrozma can easily defeat some teams that should be balanced enough, just because of its raw power.
A proper boss battle, should be able to defeat your average team, no matter what specific pokemon you have, but should also be able to be defeated by most (decent) teams, if proper decions and creative strategy are used. Necrozma, isnt like that, since some specific pokemon and strategies counter it too efficiently, and at the same time, a wide pool of pokemon are completely helpless against it without specified gimmicks or overleveling.
>>45891542>Apparently there is strategic thinking considering smoothbrains think this fight is artificial difficultyI think strategic thinking precisely refers to the opposite of artificial difficulty, artificial difficulty is when you are just forced to do some specific gimmick or just grind to progress.