>>46060552In game design, some games will suffer either in terms of gameplau or in terms of writing to favor the opposite, gsc prioritized writing over gameplay as the designers saw immersion more important than challenge, I respect their decision to stay consistent to lore, if she was around the players level by that point immersion would be broke and Pokémon (used) to be more about falling for the vibrant fantasy as opposed to being a challenge, when GF decided gameplay was more important than writing we started to see a drop in quality (B/W)