>>46123673The player's focus should always be on what's happening. Yeah it's "simply climbing a ladder" but it's (You) that's climbing it, in (You)r journey. Where else should your focus be but on your character?
There's such thing as small details and implications that are designed to divert focus, this is true for every game.
t. studied game design for 4 years, developers use all kinds of tricks like this