>>46300532No, map design is tileset based in LGPE and older games while SM and SwSh use custom 3d enviroments with unique geometry, but the art style cartoony sci-fi-ish stuff and the way objects and locations are rendered has been largerly consistent ever since Pokemon started having more colors to make use of. Art style is clearly the same, it's only SwSh that tried to go for the weird detailed and ugly "realistic textures on cartoony props for stupid reasons" locations.